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The Android Developer's Cookbook: Developer's Library

Autor Ronan Schwarz, Phil Dutson, James Steele, Nelson To
en Limba Engleză Paperback – iul 2013
Do you want to get started building apps for Android, today's number one mobile platform? Are you already building Android apps but want to get better at it? The Android(TM) Developer's Cookbook, Second Edition, brings together all the expert guidance and code you'll need. This edition has been extensively updated to reflect Jelly Bean and other current Android 4.2.2 releases. You'll find all-new chapters on advanced threading and UI development, in-app billing, push messages, and native development, plus new techniques for everything from accessing NFC hardware to using Google Cloud Messaging. Proven modular recipes take you from the basics to all the way to advanced services, helping you to make the most of the newest Android APIs and tools. The authors' fully updated code samples are designed to serve directly as templates for your own projects and components. You'll learn best-practice techniques for efficiently solving common problems and for avoiding pitfalls throughout the entire development lifecycle.Coverage includes * Organizing Android apps and integrating their activities * Working efficiently with services, receivers, and alerts* Managing threads, including advanced techniques using AsyncTasks and loaders* Building robust, intuitive user interfaces* Implementing advanced UI features, including Custom Views, animation, accessibility, and large screen support* Capturing, playing, and manipulating media* Interacting with SMS, websites, and social networks* Storing data via SQLite and other methods* Integrating in-app billing using Google Play services* Managing push messaging with C2DM* Leveraging new components and structures for native Android development* Efficiently testing and debugging with Android's latest tools and techniques, including LINT code analysis The Android(TM) Developer's Cookbook, Second Edition, is all you need to jumpstart any Android project, and create high-value, feature-rich apps that sell.
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Specificații

ISBN-13: 9780321897534
ISBN-10: 0321897536
Pagini: 436
Dimensiuni: 179 x 229 x 24 mm
Greutate: 0.72 kg
Ediția:2nd edition.
Editura: Addison-Wesley Professional
Seria Developer's Library


Notă biografică

Ronan "Zero" Schwarz, cofounder of OpenIntents, has built Android apps since 2007 and helped create SplashPlay and Droidspray-top Google Android Developer Challenge finalists. Phil Dutson is lead eCommerce developer for ICON Health and Fitness. He wrote Sams Teach Yourself jQuery Mobile in 24 Hours. James Steele, vice president of engineering at Sensor Platforms, focuses on helping app developers leverage user motion and context information more easily. Nelson To markets multiple apps at Google Play. He has worked on enterprise Android apps for Think Computer, Inc., AOL (AIM), Stanford University, and Logitech.

Cuprins

Preface xxi About the Authors xxv Chapter 1: Overview of Android 1 The Evolution of Android 1 The Dichotomy of Android 2 Devices Running Android 2 Hardware Differences on Android Devices 6 Features of Android 10 Android Development 11 Software Development Kit (SDK) 12 Google Play 16 Managing Reviews and Updates 19 Alternatives to Google Play 20 Chapter 2: Application Basics: Activities and Intents 21 Android Application Overview 21 Activity Lifecycle 31 Multiple Activities 36 Chapter 3: Threads, Services, Receivers, and Alerts 51 Threads 51 Messages between Threads: Handlers 58 Alerts 63 Services 69 Broadcast Receivers 82 App Widgets 85 Chapter 4: Advanced Threading Techniques 89 Loaders 89 AsyncTasks 91 Android Inter-Process Communication 94 Chapter 5: User Interface Layout 109 Resource Directories and General Attributes 109 Views and ViewGroups 112 Text Manipulation 124 Other Widgets: From Buttons to Seek Bars 130 Chapter 6: User Interface Events 145 Event Handlers and Event Listeners 145 Advanced User Interface Libraries 168 Chapter 7: Advanced User Interface Techniques 177 Android Custom View 177 Android Animation 183 Accessibility 189 Fragments 191 Chapter 8: Multimedia Techniques 199 Images 199 Audio 206 Video 217 Chapter 9: Hardware Interface 221 Camera 221 Other Sensors 227 Telephony 231 Bluetooth 236 Near Field Communication (NFC) 243 Universal Serial Bus (USB) 248 Chapter 10: Networking 251 Reacting to the Network State 251 Using SMS 255 Using Web Content 263 Social Networking 275 Chapter 11: Data Storage Methods 287 Shared Preferences 287 SQLite Database 297 Content Provider 306 File Saving and Loading 312 Chapter 12: Location-Based Services 315 Location Basics 315 Using Google Maps 325 Using the Little Fluffy Location Library 337 Chapter 13: In-App Billing 343 Google Play In-App Billing 343 Chapter 14: Push Messages 349 Google Cloud Messaging Setup 3 49 Sending and Receiving Push Messages 351 Receiving Messages 353 Sending Messages 356 Chapter 15: Android Native Development 361 Android Native Components 361 Chapter 16: Debugging 371 Android Test Projects 371 Eclipse Built-In Debug Tools 377 Android SDK Debug Tools 380 Android System Debug Tools 390 Appendix A: Using the OpenIntents Sensor Simulator 395 Setting Up the Sensor Simulator 395 Adding the Sensor Simulator to an Application 398 Appendix B: Using the Compatibility Pack 401 Android Support Packages 401 Adding the Support Library to a Project 408 Appendix C: Using a Continuous Integration System 409 Appendix D: Android OS Releases 411 Cupcake: Android OS 1.5, API Level 3, Released April 30, 2009 411 Donut: Android OS 1.6, API Level 4, Released September 15, 2009 411 Eclair: Android OS 2.0, API Level 5, Released October 26, 2009 412 Froyo: Android OS 2.2, API Level 8, Released May 20, 2010 412 Gingerbread: Android OS 2.3, API Level 9, Released December 6, 2010 412 Honeycomb: Android OS 3.0, API Level 11, Released February 22, 2011 413 Ice Cream Sandwich: Android OS 4.0, API Level 14,Released October 19, 2011 413 Jelly Bean: Android OS 4.1, API Level 16, Released July 9, 2012 414 Index 417